pub struct TimePanel {
pub panel: Panel,
pub override_height: Option<f64>,
time: Time,
paused: bool,
setting: SpeedSetting,
baseline_finished_trips: Option<usize>,
}
Fields
panel: Panel
override_height: Option<f64>
time: Time
paused: bool
setting: SpeedSetting
baseline_finished_trips: Option<usize>
Implementations
sourceimpl TimePanel
impl TimePanel
pub fn new(ctx: &mut EventCtx<'_>, app: &App) -> TimePanel
pub fn recreate_panel(&mut self, ctx: &mut EventCtx<'_>, app: &App)
fn trips_completion_bar(&mut self, ctx: &EventCtx<'_>, app: &App) -> Widget
fn create_time_panel(&mut self, ctx: &EventCtx<'_>, app: &App) -> Widget
pub fn event(
&mut self,
ctx: &mut EventCtx<'_>,
app: &mut App,
maybe_mode: Option<&GameplayMode>
) -> Option<Transition<App>>
pub fn draw(&self, g: &mut GfxCtx<'_>)
pub fn pause(&mut self, ctx: &mut EventCtx<'_>, app: &App)
pub fn resume(
&mut self,
ctx: &mut EventCtx<'_>,
app: &App,
setting: SpeedSetting
)
pub fn is_paused(&self) -> bool
Auto Trait Implementations
impl !RefUnwindSafe for TimePanel
impl !Send for TimePanel
impl !Sync for TimePanel
impl Unpin for TimePanel
impl !UnwindSafe for TimePanel
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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(where Trait: Downcast
) to Rc<Any>
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fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
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) to &Any
. This is needed since Rust cannot
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sourceimpl<T> Instrument for T
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sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Instruments this type with the provided Span
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sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Same<T> for T
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type Output = T
type Output = T
Should always be Self