Struct map_gui::simple_app::SimpleAppArgs[][src]

pub struct SimpleAppArgs {
    pub map_path: Option<String>,
    pub cam: Option<String>,
    pub dev: bool,
    pub color_scheme: Option<ColorSchemeChoice>,
    pub minimal_controls: bool,
    pub scale_factor: Option<f64>,
}

Fields

map_path: Option<String>

Path to a map to initially load. If not provided, load the last map used or a fixed default.

cam: Option<String>

Initially position the camera here. The format is an OSM-style zoom/lat/lon string (https://wiki.openstreetmap.org/wiki/Browsing#Other_URL_tricks).

dev: bool

Dev mode exposes experimental tools useful for debugging, but that’d likely confuse most players.

color_scheme: Option<ColorSchemeChoice>

The color scheme for map elements, agents, and the UI.

minimal_controls: bool

When making a screen recording, enable this option to hide some UI elements

scale_factor: Option<f64>

Override the monitor’s auto-detected scale factor

Implementations

Options are passed in by each app, usually seeded with defaults or from a config file. For the few options that we allow to be specified by command-line, overwrite the values.

Trait Implementations

Returns clap::App corresponding to the struct.

Builds the struct from clap::ArgMatches. It’s guaranteed to succeed if matches originates from an App generated by [StructOpt::clap] called on the same type, otherwise it must panic. Read more

Builds the struct from the command line arguments (std::env::args_os). Calls clap::Error::exit on failure, printing the error message and aborting the program. Read more

Builds the struct from the command line arguments (std::env::args_os). Unlike [StructOpt::from_args], returns clap::Error on failure instead of aborting the program, so calling .exit is up to you. Read more

Gets the struct from any iterator such as a Vec of your making. Print the error message and quit the program in case of failure. Read more

Gets the struct from any iterator such as a Vec of your making. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Performs the conversion.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Performs the conversion.

Should always be Self

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.