[][src]Struct game::debug::routes::AllRoutesExplorer

struct AllRoutesExplorer {
    panel: Panel,
    requests: Vec<PathRequest>,
    baseline_counts: Counter<RoadID>,
    current_counts: Counter<RoadID>,
    unzoomed: Drawable,
    zoomed: Drawable,
    tooltip: Option<Text>,
}

See how live-tuned routing parameters affect all requests for the current scenario.

Fields

panel: Panelrequests: Vec<PathRequest>baseline_counts: Counter<RoadID>current_counts: Counter<RoadID>unzoomed: Drawablezoomed: Drawabletooltip: Option<Text>

Implementations

impl AllRoutesExplorer[src]

fn new(ctx: &mut EventCtx<'_>, app: &mut App) -> Box<dyn State<App>>[src]

Trait Implementations

impl State<App> for AllRoutesExplorer[src]

Auto Trait Implementations

impl !RefUnwindSafe for AllRoutesExplorer[src]

impl !Send for AllRoutesExplorer[src]

impl !Sync for AllRoutesExplorer[src]

impl Unpin for AllRoutesExplorer[src]

impl !UnwindSafe for AllRoutesExplorer[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,