[][src]Struct collisions::Collision

pub struct Collision {
    pub location: LonLat,
    pub time: Duration,
    pub severity: Severity,
}

A single collision that occurred in the real world.

Fields

location: LonLat

A single point describing where the collision occurred.

time: Duration

The local time the collision occurred.

severity: Severity

The severity reported in the original data source.

Trait Implementations

impl<'de> Deserialize<'de> for Collision[src]

impl Serialize for Collision[src]

Auto Trait Implementations

impl RefUnwindSafe for Collision[src]

impl Send for Collision[src]

impl Sync for Collision[src]

impl Unpin for Collision[src]

impl UnwindSafe for Collision[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.