[][src]Struct sim::mechanics::parking::ParkingLane

struct ParkingLane {
    parking_lane: LaneID,
    driving_lane: LaneID,
    sidewalk: LaneID,
    spot_dist_along: Vec<Distance>,
}

Fields

parking_lane: LaneIDdriving_lane: LaneIDsidewalk: LaneIDspot_dist_along: Vec<Distance>

Implementations

impl ParkingLane[src]

fn new(lane: &Lane, map: &Map) -> Option<ParkingLane>[src]

fn dist_along_for_car(
    &self,
    spot_idx: usize,
    vehicle: &Vehicle,
    map: &Map
) -> Distance
[src]

fn spots(&self) -> Vec<ParkingSpot>[src]

Trait Implementations

impl Clone for ParkingLane[src]

impl<'de> Deserialize<'de> for ParkingLane[src]

impl Serialize for ParkingLane[src]

Auto Trait Implementations

impl RefUnwindSafe for ParkingLane[src]

impl Send for ParkingLane[src]

impl Sync for ParkingLane[src]

impl Unpin for ParkingLane[src]

impl UnwindSafe for ParkingLane[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,