Enum sim::AgentType [−][src]
pub enum AgentType { Car, Bike, Bus, Train, Pedestrian, TransitRider, }
Variants
Implementations
impl AgentType
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impl AgentType
[src]Trait Implementations
impl<'de> Deserialize<'de> for AgentType
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impl<'de> Deserialize<'de> for AgentType
[src]fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl PartialOrd<AgentType> for AgentType
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impl PartialOrd<AgentType> for AgentType
[src]impl Copy for AgentType
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impl Eq for AgentType
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impl StructuralEq for AgentType
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impl StructuralPartialEq for AgentType
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Auto Trait Implementations
impl RefUnwindSafe for AgentType
impl Send for AgentType
impl Sync for AgentType
impl Unpin for AgentType
impl UnwindSafe for AgentType
Blanket Implementations
impl<T> CallHasher for T where
T: Hash,
impl<T> CallHasher for T where
T: Hash,
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
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impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
[src]pub fn equivalent(&self, key: &K) -> bool
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impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<N> NodeTrait for N where
N: Copy + Ord + Hash,
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N: Copy + Ord + Hash,