Enum sim::mechanics::queue::Queued [−][src]
pub enum Queued { Vehicle(CarID), StaticBlockage { cause: CarID, front: Distance, back: Distance, }, DynamicBlockage { cause: CarID, vehicle_len: Distance, }, }
A member of a Queue
.
Variants
Vehicle(CarID)
A regular vehicle trying to move forwards
Something occupying a fixed interval of distance on the queue
Show fields
This follows whatever’s in front of it
Show fields
Trait Implementations
impl<'de> Deserialize<'de> for Queued
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impl<'de> Deserialize<'de> for Queued
[src]fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl StructuralPartialEq for Queued
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Auto Trait Implementations
impl RefUnwindSafe for Queued
impl Send for Queued
impl Sync for Queued
impl Unpin for Queued
impl UnwindSafe for Queued
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,