Struct game::app::PerObjectActions[][src]

pub struct PerObjectActions {
    pub click_action: Option<String>,
}

Fields

click_action: Option<String>

Implementations

impl PerObjectActions[src]

pub fn new() -> PerObjectActions[src]

pub fn reset(&mut self)[src]

pub fn left_click<S: Into<String>>(
    &mut self,
    ctx: &mut EventCtx<'_>,
    label: S
) -> bool
[src]

Auto Trait Implementations

impl RefUnwindSafe for PerObjectActions[src]

impl Send for PerObjectActions[src]

impl Sync for PerObjectActions[src]

impl Unpin for PerObjectActions[src]

impl UnwindSafe for PerObjectActions[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,