Struct map_model::make::initial::Intersection [−][src]
pub struct Intersection { pub id: NodeID, pub polygon: Polygon, pub roads: BTreeSet<OriginalRoad>, pub intersection_type: IntersectionType, pub elevation: Distance, }
Fields
id: NodeID
polygon: Polygon
roads: BTreeSet<OriginalRoad>
intersection_type: IntersectionType
elevation: Distance
Auto Trait Implementations
impl RefUnwindSafe for Intersection
impl Send for Intersection
impl Sync for Intersection
impl Unpin for Intersection
impl UnwindSafe for Intersection
Blanket Implementations
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,