Struct game::info::Details [−][src]
pub struct Details { pub unzoomed: GeomBatch, pub zoomed: GeomBatch, pub tooltips: Vec<(Polygon, Text)>, pub hyperlinks: HashMap<String, Tab>, pub warpers: HashMap<String, ID>, pub time_warpers: HashMap<String, (TripID, Time)>, pub can_jump_to_time: bool, }
Fields
unzoomed: GeomBatch
Draw extra things when unzoomed.
zoomed: GeomBatch
Draw extra things when zoomed.
tooltips: Vec<(Polygon, Text)>
Show these tooltips over the map.
hyperlinks: HashMap<String, Tab>
When a button with this label is clicked, open this info panel tab instead.
warpers: HashMap<String, ID>
When a button with this label is clicked, warp to this ID.
time_warpers: HashMap<String, (TripID, Time)>
When a button with this label is clicked, time-warp and open the info panel for this trip.
can_jump_to_time: bool
Auto Trait Implementations
impl RefUnwindSafe for Details
impl UnwindSafe for Details
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