[][src]Enum game::sandbox::dashboards::DashTab

pub enum DashTab {
    TripTable,
    TripSummaries,
    ParkingOverhead,
    ActiveTraffic,
    TransitRoutes,
    CommuterPatterns,
    TrafficSignals,
}

Variants

TripTable
TripSummaries
ParkingOverhead
ActiveTraffic
TransitRoutes
CommuterPatterns
TrafficSignals

Implementations

impl DashTab[src]

pub fn picker(self, ctx: &EventCtx<'_>, app: &App) -> Widget[src]

pub fn transition(
    self,
    ctx: &mut EventCtx<'_>,
    app: &mut App,
    panel: &Panel
) -> Option<Transition<App>>
[src]

Trait Implementations

impl Clone for DashTab[src]

impl Copy for DashTab[src]

impl Debug for DashTab[src]

impl PartialEq<DashTab> for DashTab[src]

impl StructuralPartialEq for DashTab[src]

Auto Trait Implementations

impl RefUnwindSafe for DashTab[src]

impl Send for DashTab[src]

impl Sync for DashTab[src]

impl Unpin for DashTab[src]

impl UnwindSafe for DashTab[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,