Module game::edit [−][src]
Re-exports
pub use self::roads::RoadEditor; | |
pub use self::routes::RouteEditor; | |
pub use self::stop_signs::StopSignEditor; | |
pub use self::traffic_signals::TrafficSignalEditor; | |
pub use self::validate::check_blackholes; | |
pub use self::validate::check_sidewalk_connectivity; |
Modules
multiple_roads | After a single road has been edited, these states let the changes be copied to all similar road segments. Note that only lane configuration is copied, not speed limit or access restrictions. |
roads | |
routes | |
stop_signs | |
traffic_signals | |
validate | |
zones |
Structs
ConfirmDiscard | |
EditMode | |
LoadEdits | |
SaveEdits |
Functions
apply_map_edits | |
can_edit_lane | |
cmd_to_id | |
make_changelist | |
make_topcenter | |
maybe_edit_intersection | |
speed_limit_choices |