Module game::edit[][src]

Re-exports

pub use self::roads::RoadEditor;
pub use self::routes::RouteEditor;
pub use self::stop_signs::StopSignEditor;
pub use self::traffic_signals::TrafficSignalEditor;
pub use self::validate::check_blackholes;
pub use self::validate::check_sidewalk_connectivity;

Modules

multiple_roads

After a single road has been edited, these states let the changes be copied to all similar road segments. Note that only lane configuration is copied, not speed limit or access restrictions.

roads
routes
stop_signs
traffic_signals
validate
zones

Structs

ConfirmDiscard
EditMode
LoadEdits
SaveEdits

Functions

apply_map_edits
can_edit_lane
cmd_to_id
make_changelist
make_topcenter
maybe_edit_intersection
speed_limit_choices