Function game::edit::validate::check_blackholes [−][src]
pub fn check_blackholes(
ctx: &mut EventCtx<'_>,
app: &mut App,
cmd: EditCmd
) -> Option<Box<dyn State<App>>>
pub fn check_blackholes(
ctx: &mut EventCtx<'_>,
app: &mut App,
cmd: EditCmd
) -> Option<Box<dyn State<App>>>