[][src]Struct game::common::minimap::Minimap

pub struct Minimap {
    dragging: bool,
    pub(crate) panel: Panel,
    zoomed: bool,
    layer: bool,
    zoom_lvl: usize,
    base_zoom: f64,
    zoom: f64,
    offset_x: f64,
    offset_y: f64,
}

Fields

dragging: boolpanel: Panelzoomed: boollayer: boolzoom_lvl: usizebase_zoom: f64zoom: f64offset_x: f64offset_y: f64

Implementations

impl Minimap[src]

pub fn new(ctx: &mut EventCtx<'_>, app: &App) -> Minimap[src]

pub fn recreate_panel(&mut self, ctx: &mut EventCtx<'_>, app: &App)[src]

fn map_to_minimap_pct(&self, pt: Pt2D) -> (f64, f64)[src]

fn set_zoom(&mut self, ctx: &mut EventCtx<'_>, app: &App, zoom_lvl: usize)[src]

fn recenter(&mut self, ctx: &EventCtx<'_>, app: &App)[src]

pub fn event(
    &mut self,
    ctx: &mut EventCtx<'_>,
    app: &mut App
) -> Option<Transition<App>>
[src]

pub fn draw(&self, g: &mut GfxCtx<'_>, app: &App)[src]

Auto Trait Implementations

impl !RefUnwindSafe for Minimap

impl !Send for Minimap

impl !Sync for Minimap

impl Unpin for Minimap

impl !UnwindSafe for Minimap

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,