[−][src]Crate abstio
A/B Street organizes data files in a particular way. This crate implements methods to find files and (mostly) treat them the same way on native and web.
Modules
abst_data | |
abst_paths | Generate paths for different A/B Street files |
download | |
io | |
io_native | Normal file IO using the filesystem |
Structs
CityName | A single city is identified using this. |
DataPacks | Player-chosen groups of files to opt into downloading |
Entry | A single file |
FileWithProgress | |
Manifest | A list of all canonical data files for A/B Street that're uploaded somewhere. The file formats are tied to the latest version of the git repo. Players use the updater crate to sync these files with local copies. |
MapName | A single map is identified using this. |
Functions
delete_file | Idempotent |
download_bytes | Downloads bytes from a URL. If |
download_to_file | Downloads a file. If |
file_exists | |
find_next_file | |
find_prev_file | Keeps file extensions |
list_all_objects | Just list all things from a directory, return sorted by name, with file extension removed. |
list_dir | Returns full paths |
load_all_objects | Load all serialized things from a directory, return sorted by name, with file extension removed. Detects JSON or binary. Filters out broken files. |
maybe_read_binary | |
maybe_read_json | |
must_read_object | May be a JSON or binary file. Panics on failure. |
parse_scenario_path | Extract the map and scenario name from a path. Crashes if the input is strange. |
path | |
path_all_edits | |
path_all_saves | |
path_all_scenarios | |
path_camera_state | |
path_edits | |
path_player | |
path_popdat | |
path_prebaked_results | |
path_raw_map | |
path_save | |
path_scenario | |
path_shared_input | |
read_binary | |
read_json | |
read_object | May be a JSON or binary file |
slurp_bytes | An adapter for widgetry::Settings::read_svg to read SVGs using this crate's methods for finding and reading files in different environments. |
slurp_file | |
write_binary | |
write_json |