Struct game::Setup [−][src]
pub(crate) struct Setup {
flags: Flags,
opts: Options,
start_with_edits: Option<String>,
maybe_mode: Option<GameplayMode>,
initialize_tutorial: bool,
center_camera: Option<String>,
start_time: Option<Duration>,
load_kml: Option<String>,
diff_map: Option<String>,
mode: Mode,
}
Fields
flags: Flags
opts: Options
start_with_edits: Option<String>
maybe_mode: Option<GameplayMode>
initialize_tutorial: bool
center_camera: Option<String>
start_time: Option<Duration>
load_kml: Option<String>
diff_map: Option<String>
mode: Mode
Auto Trait Implementations
impl RefUnwindSafe for Setup
impl UnwindSafe for Setup
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