Struct ltn::draw_cells::RenderCellsBuilder
source · [−]struct RenderCellsBuilder {
grid: Grid<Option<usize>>,
colors: Vec<Color>,
bounds: Bounds,
boundary_polygon: Polygon,
}
Fields
grid: Grid<Option<usize>>
The grid only covers the boundary polygon of the neighborhood. The values are cell indices,
and Some(num_cells)
marks the boundary of the neighborhood.
colors: Vec<Color>
bounds: Bounds
Bounds of the neighborhood boundary polygon
boundary_polygon: Polygon
Implementations
sourceimpl RenderCellsBuilder
impl RenderCellsBuilder
fn new(map: &Map, neighborhood: &Neighborhood) -> RenderCellsBuilder
fn finalize(self) -> RenderCells
Auto Trait Implementations
impl RefUnwindSafe for RenderCellsBuilder
impl Send for RenderCellsBuilder
impl Sync for RenderCellsBuilder
impl Unpin for RenderCellsBuilder
impl UnwindSafe for RenderCellsBuilder
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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