Struct map_gui::simple_app::SimpleWarper [−][src]
struct SimpleWarper { warper: Warper, }
Fields
warper: Warper
Trait Implementations
impl<T> State<SimpleApp<T>> for SimpleWarper
[src]
impl<T> State<SimpleApp<T>> for SimpleWarper
[src]fn event(
&mut self,
ctx: &mut EventCtx<'_>,
_: &mut SimpleApp<T>
) -> Transition<SimpleApp<T>>
[src]
&mut self,
ctx: &mut EventCtx<'_>,
_: &mut SimpleApp<T>
) -> Transition<SimpleApp<T>>
fn draw(&self, _: &mut GfxCtx<'_>, _: &SimpleApp<T>)
[src]
pub fn draw_baselayer(&self) -> DrawBaselayer
pub fn on_destroy(&mut self, &mut EventCtx<'_>, &mut A)
Auto Trait Implementations
impl RefUnwindSafe for SimpleWarper
impl Send for SimpleWarper
impl Sync for SimpleWarper
impl Unpin for SimpleWarper
impl UnwindSafe for SimpleWarper
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
[src]
impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
[src]
pub fn in_current_span(self) -> Instrumented<Self>
[src]
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,