Struct headless::TrafficSignalState [−][src]
pub(crate) struct TrafficSignalState {
current_stage_idx: usize,
remaining_time: Duration,
accepted: BTreeSet<AgentID>,
waiting: Vec<(AgentID, TurnID, Time)>,
}
Fields
current_stage_idx: usize
remaining_time: Duration
accepted: BTreeSet<AgentID>
waiting: Vec<(AgentID, TurnID, Time)>
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for TrafficSignalState
impl Send for TrafficSignalState
impl Sync for TrafficSignalState
impl Unpin for TrafficSignalState
impl UnwindSafe for TrafficSignalState
Blanket Implementations
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