Struct ltn::impact::Impact [−][src]
pub struct Impact {
pub map: MapName,
pub filters: Filters,
all_trips: Vec<PathRequest>,
filtered_trips: Vec<(PathRequest, usize)>,
pub compare_counts: CompareCounts,
pub change_key: ChangeKey,
}
Fields
map: MapName
filters: Filters
all_trips: Vec<PathRequest>
filtered_trips: Vec<(PathRequest, usize)>
compare_counts: CompareCounts
change_key: ChangeKey
Implementations
fn from_scenario(
ctx: &mut EventCtx<'_>,
app: &SimpleApp<Session>,
scenario: Scenario,
timer: &mut Timer<'_>
) -> Impact
fn trips_changed(
&mut self,
ctx: &mut EventCtx<'_>,
app: &SimpleApp<Session>,
timer: &mut Timer<'_>
)
fn map_edits_changed(
&mut self,
ctx: &mut EventCtx<'_>,
app: &SimpleApp<Session>,
timer: &mut Timer<'_>
)
Auto Trait Implementations
impl RefUnwindSafe for Impact
impl UnwindSafe for Impact
Blanket Implementations
Mutably borrows from an owned value. Read more
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(where Trait: Downcast
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. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
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) to &Any
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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