pub struct Polygon {
    points: Vec<Pt2D>,
    indices: Vec<u16>,
    rings: Option<Vec<Ring>>,
}

Fields

points: Vec<Pt2D>indices: Vec<u16>

Groups of three indices make up the triangles

rings: Option<Vec<Ring>>

If the polygon has holes, explicitly store all the rings (the one outer and all of the inner) so they can later be used to generate outlines and such. If the polygon has no holes, then this will just be None, since the points form a ring.

Implementations

Does this polygon contain the point in its interior?

Equivalent to self.strip_rings().scale(scale).translate(translate_x, translate_y).rotate_around(rotate, pivot), but modifies the polygon in-place and is faster.

The order of these points depends on the constructor! The first and last point may or may not match. Polygons constructed from PolyLines will have a very weird order.

Get the outer ring of this polygon. This should usually succeed.

Top-left at the origin. Doesn’t take Distance, because this is usually pixels, actually.

Top-left at the origin. Doesn’t take Distance, because this is usually pixels, actually.

A rectangle, two sides of which are fully rounded half-circles.

Top-left at the origin. Doesn’t take Distance, because this is usually pixels, actually. If it’s not possible to apply the specified radius, fallback to a regular rectangle.

Union all of the polygons into one geo::MultiPolygon

Find the “pole of inaccessibility” – the most distant internal point from the polygon outline

Do two polygons intersect at all?

Does this polygon intersect a polyline?

Creates the outline around the polygon, with the thickness half straddling the polygon and half of it just outside. Only works for polygons that’re formed from rings. Those made from PolyLines won’t work, for example.

Remove the internal rings used for to_outline. This is fine to do if the polygon is being added to some larger piece of geometry that won’t need an outline.

Usually m^2, unless the polygon is in screen-space

Doesn’t handle multiple crossings in and out.

If the polygon is just a single outer ring, produces a GeoJSON polygon. Otherwise, produces a GeoJSON multipolygon consisting of individual triangles. Optionally map the world-space points back to GPS.

Extracts all polygons from raw bytes representing a GeoJSON file, along with the string key/value properties. Only the first polygon from multipolygons is returned. If require_in_bounds is set, then the polygon must completely fit within the gps_bounds.

An arbitrary placeholder value, when Option types aren’t worthwhile

Trait Implementations

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