Struct map_gui::render::intersection::DrawIntersection
source · [−]pub struct DrawIntersection {
pub id: IntersectionID,
zorder: isize,
draw_default: RefCell<Option<Drawable>>,
pub draw_traffic_signal: RefCell<Option<(Time, Drawable)>>,
}
Fields
id: IntersectionID
zorder: isize
draw_default: RefCell<Option<Drawable>>
draw_traffic_signal: RefCell<Option<(Time, Drawable)>>
Implementations
sourceimpl DrawIntersection
impl DrawIntersection
pub fn new(i: &Intersection, map: &Map) -> DrawIntersection
pub fn render<P: AsRef<Prerender>>(
&self,
prerender: &P,
app: &dyn AppLike
) -> GeomBatch
pub fn stop_sign_geom(
ss: &RoadWithStopSign,
map: &Map
) -> Option<(Polygon, Polygon, Angle)>
pub fn clear_rendering(&mut self)
sourcepub fn get_unzoomed_outline(i: &Intersection, map: &Map) -> Vec<PolyLine>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
pub fn get_unzoomed_outline(i: &Intersection, map: &Map) -> Vec<PolyLine>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
Find sections along the intersection polygon that aren’t connected to a road. These should contribute an outline.
fn redraw_default(&self, g: &mut GfxCtx<'_>, app: &dyn AppLike)
fn draw_traffic_signal(
&self,
g: &mut GfxCtx<'_>,
app: &dyn AppLike,
opts: &DrawOptions,
signal: &ControlTrafficSignal
)
Trait Implementations
sourceimpl Renderable for DrawIntersection
impl Renderable for DrawIntersection
fn get_id(&self) -> ID
fn draw(&self, g: &mut GfxCtx<'_>, app: &dyn AppLike, opts: &DrawOptions)
fn get_outline(&self, map: &Map) -> Polygon
fn contains_pt(&self, pt: Pt2D, map: &Map) -> bool
fn get_zorder(&self) -> isize
Auto Trait Implementations
impl !RefUnwindSafe for DrawIntersection
impl !Send for DrawIntersection
impl !Sync for DrawIntersection
impl Unpin for DrawIntersection
impl UnwindSafe for DrawIntersection
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
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fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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) to &Any
. This is needed since Rust cannot
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sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Instruments this type with the provided Span
, returning an
Instrumented
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