Struct game::devtools::story::EditingMarker[][src]

struct EditingMarker {
    idx: usize,
}

Fields

idx: usize

Implementations

Trait Implementations

Called when something on the panel has been clicked. Since the action is just a string, the fallback case can just use unreachable!(). Read more

Called when something on the panel has been clicked.

Called when something on the panel has changed. If a transition is returned, stop handling the event and immediately apply the transition. Read more

Called when the mouse has moved.

If a panel on_click event didn’t occur and panel_changed didn’t return transition, then call this to handle all other events. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Performs the conversion.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Performs the conversion.

Should always be Self

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.