Enum sim::scheduler::Command[][src]

pub(crate) enum Command {
    SpawnCar(CreateCarbool),
    SpawnPed(CreatePedestrian),
    StartTrip(TripIDStartTripArgs),
    UpdateCar(CarID),
    UpdateLaggyHead(CarID),
    UpdatePed(PedestrianID),
    UpdateIntersection(IntersectionID),
    Callback(Duration),
    Pandemic(Cmd),
    StartBus(BusRouteIDTime),
}

Variants

SpawnCar(CreateCarbool)

If true, retry when there’s no room to spawn somewhere

SpawnPed(CreatePedestrian)
StartTrip(TripIDStartTripArgs)
UpdateCar(CarID)
UpdateLaggyHead(CarID)

Distinguish this from UpdateCar to avoid confusing things

UpdatePed(PedestrianID)
UpdateIntersection(IntersectionID)
Callback(Duration)
Pandemic(Cmd)
StartBus(BusRouteIDTime)

The Time is redundant, just used to dedupe commands

Implementations

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