Struct sim::DistanceInterval
source · [−]Fields
start: Distance
end: Distance
Implementations
sourceimpl DistanceInterval
impl DistanceInterval
pub fn new_driving(start: Distance, end: Distance) -> DistanceInterval
pub fn new_walking(start: Distance, end: Distance) -> DistanceInterval
pub fn lerp(&self, x: f64) -> Distance
pub fn length(&self) -> Distance
Trait Implementations
sourceimpl Clone for DistanceInterval
impl Clone for DistanceInterval
sourcefn clone(&self) -> DistanceInterval
fn clone(&self) -> DistanceInterval
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for DistanceInterval
impl Debug for DistanceInterval
sourceimpl<'de> Deserialize<'de> for DistanceInterval
impl<'de> Deserialize<'de> for DistanceInterval
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl PartialEq<DistanceInterval> for DistanceInterval
impl PartialEq<DistanceInterval> for DistanceInterval
sourcefn eq(&self, other: &DistanceInterval) -> bool
fn eq(&self, other: &DistanceInterval) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &DistanceInterval) -> bool
fn ne(&self, other: &DistanceInterval) -> bool
This method tests for !=
.
sourceimpl Serialize for DistanceInterval
impl Serialize for DistanceInterval
impl Copy for DistanceInterval
impl StructuralPartialEq for DistanceInterval
Auto Trait Implementations
impl RefUnwindSafe for DistanceInterval
impl Send for DistanceInterval
impl Sync for DistanceInterval
impl Unpin for DistanceInterval
impl UnwindSafe for DistanceInterval
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more