Struct fifteen_min::isochrone::Isochrone [−][src]
pub struct Isochrone { pub start: Vec<BuildingID>, pub options: Options, pub draw: Drawable, pub thresholds: Vec<f64>, pub colors: Vec<Color>, pub time_to_reach_building: HashMap<BuildingID, Duration>, pub amenities_reachable: MultiMap<AmenityType, BuildingID>, pub population: usize, pub onstreet_parking_spots: usize, }
Expand description
Represents the area reachable from a single building.
Fields
start: Vec<BuildingID>
The center of the isochrone (can be multiple points)
options: Options
The options used to generate this isochrone
draw: Drawable
Colored polygon contours, uploaded to the GPU and ready for drawing
thresholds: Vec<f64>
Thresholds used to draw the isochrone
colors: Vec<Color>
Colors used to draw the isochrone
time_to_reach_building: HashMap<BuildingID, Duration>
How far away is each building from the start?
amenities_reachable: MultiMap<AmenityType, BuildingID>
Per category of amenity, what buildings have that?
population: usize
How many people live in the returned area, according to estimates included in the map (from city-specific parcel data, guesses from census, or a guess based on OSM tags)
onstreet_parking_spots: usize
How many sreet parking spots are on the same road as any buildings returned.
Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Isochrone
impl UnwindSafe for Isochrone
Blanket Implementations
Mutably borrows from an owned value. Read more
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