[][src]Struct widgetry::widgets::image::Image

pub struct Image<'a, 'c> {
    source: Option<Cow<'c, ImageSource<'a>>>,
    tooltip: Option<Text>,
    color: Option<RewriteColor>,
    content_mode: Option<ContentMode>,
    corner_rounding: Option<CornerRounding>,
    padding: Option<EdgeInsets>,
    bg_color: Option<Color>,
    dims: Option<ScreenDims>,
}

A stylable UI component builder which presents vector graphics from an ImageSource.

Fields

source: Option<Cow<'c, ImageSource<'a>>>tooltip: Option<Text>color: Option<RewriteColor>content_mode: Option<ContentMode>corner_rounding: Option<CornerRounding>padding: Option<EdgeInsets>bg_color: Option<Color>dims: Option<ScreenDims>

Implementations

impl<'a, 'c> Image<'a, 'c>[src]

pub fn empty() -> Self[src]

An Image with no renderable content. Useful for starting a template for creating several similar images using a builder pattern.

pub fn from_path(filename: &'a str) -> Self[src]

Create an SVG Image, read from filename, which is colored to match Style.icon_fg

pub fn untinted(filename: &'a str) -> Self[src]

Create an SVG Image, read from filename.

The image's intrinsic colors will be used, it will not be tinted like Image::icon, unless you also call color()

pub fn from_bytes(labeled_bytes: (&'a str, &'a [u8])) -> Self[src]

Create a new SVG Image from bytes.

  • labeled_bytes: is a (label, bytes) tuple you can generate with include_labeled_bytes!
  • label: a label to describe the bytes for debugging purposes
  • bytes: UTF-8 encoded bytes of the SVG

pub fn from_batch(batch: GeomBatch, bounds: Bounds) -> Self[src]

Create a new Image from a GeomBatch.

pub fn source(self, source: ImageSource<'a>) -> Self[src]

Set a new source for the Image's data.

This will replace any previously set source.

pub fn source_path(self, path: &'a str) -> Self[src]

Set the path to an SVG file for the image.

This will replace any image source previously set.

pub fn source_bytes(self, labeled_bytes: (&'a str, &'a [u8])) -> Self[src]

Set the bytes for the image.

This will replace any image source previously set.

  • labeled_bytes: is a (label, bytes) tuple you can generate with include_labeled_bytes!
  • label: a label to describe the bytes for debugging purposes
  • bytes: UTF-8 encoded bytes of the SVG

pub fn source_batch(self, batch: GeomBatch, bounds: Bounds) -> Self[src]

Set the GeomBatch for the button.

This will replace any image source previously set.

This method is useful when doing more complex transforms. For example, to re-write more than one color for your image, do so externally and pass in the resultant GeomBatch here.

pub fn tooltip(self, tooltip: impl Into<Text>) -> Self[src]

Add a tooltip to appear when hovering over the image.

pub fn merged_image_style(&'c self, other: &'c Self) -> Self[src]

Create a new Image based on self, but overriding with any values set on other.

pub fn color<RWC: Into<RewriteColor>>(self, value: RWC) -> Self[src]

Rewrite the color of the image.

pub fn bg_color(self, value: Color) -> Self[src]

Set a background color for the image.

pub fn dims<D: Into<ScreenDims>>(self, dims: D) -> Self[src]

Scale the bounds containing the image. If image_dims are not specified, the images intrinsic size will be used.

See Self::content_mode to control how the image scales to fit its custom bounds.

pub fn content_mode(self, value: ContentMode) -> Self[src]

If a custom dims was set, control how the image should be scaled to its new bounds

If dims were not specified, the image will not be scaled, so content_mode has no affect.

The default, ContentMode::ScaleAspectFit will only grow as much as it can while maintaining its aspect ratio and not exceeding its bounds

pub fn corner_rounding<R: Into<CornerRounding>>(self, value: R) -> Self[src]

Set independent rounding for each of the image's corners

pub fn padding<EI: Into<EdgeInsets>>(self, value: EI) -> Self[src]

Set padding for the image

pub fn build_batch(&self, ctx: &EventCtx<'_>) -> Option<(GeomBatch, Bounds)>[src]

Render the Image and any styling (padding, background, etc.) to a GeomBatch.

pub fn into_widget(self, ctx: &EventCtx<'_>) -> Widget[src]

Trait Implementations

impl<'a, 'c> Clone for Image<'a, 'c>[src]

impl<'a, 'c> Debug for Image<'a, 'c>[src]

impl<'a, 'c> Default for Image<'a, 'c>[src]

Auto Trait Implementations

impl<'a, 'c> RefUnwindSafe for Image<'a, 'c>[src]

impl<'a, 'c> Send for Image<'a, 'c>[src]

impl<'a, 'c> Sync for Image<'a, 'c>[src]

impl<'a, 'c> Unpin for Image<'a, 'c> where
    'a: 'c, 
[src]

impl<'a, 'c> UnwindSafe for Image<'a, 'c>[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.