Struct map_gui::render::DrawOptions [−][src]
pub struct DrawOptions { pub suppress_traffic_signal_details: Vec<IntersectionID>, pub label_buildings: bool, pub show_building_driveways: bool, }
Control how the map is drawn.
Fields
suppress_traffic_signal_details: Vec<IntersectionID>
Don’t draw the current traffic signal state.
label_buildings: bool
Label every building.
show_building_driveways: bool
Draw building driveways.
Implementations
impl DrawOptions
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impl DrawOptions
[src]pub fn new() -> DrawOptions
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Default options for drawing a map.
Auto Trait Implementations
impl RefUnwindSafe for DrawOptions
impl Send for DrawOptions
impl Sync for DrawOptions
impl Unpin for DrawOptions
impl UnwindSafe for DrawOptions
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,