Struct game::Setup [−][src]
pub(crate) struct Setup { flags: Flags, opts: Options, start_with_edits: Option<String>, maybe_mode: Option<GameplayMode>, initialize_tutorial: bool, center_camera: Option<String>, start_time: Option<Duration>, load_kml: Option<String>, diff_map: Option<String>, ungap: bool, ltn: bool, }
Fields
flags: Flags
opts: Options
start_with_edits: Option<String>
maybe_mode: Option<GameplayMode>
initialize_tutorial: bool
center_camera: Option<String>
start_time: Option<Duration>
load_kml: Option<String>
diff_map: Option<String>
ungap: bool
ltn: bool
Auto Trait Implementations
impl RefUnwindSafe for Setup
impl UnwindSafe for Setup
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