pub struct Table<A, T, F> {
id: String,
data: Vec<T>,
label_per_row: Box<dyn Fn(&T) -> String>,
columns: Vec<Column<A, T>>,
filter: Filter<A, T, F>,
sort_by: String,
descending: bool,
skip: usize,
}
Fields
id: String
data: Vec<T>
label_per_row: Box<dyn Fn(&T) -> String>
columns: Vec<Column<A, T>>
filter: Filter<A, T, F>
sort_by: String
descending: bool
skip: usize
Implementations
sourceimpl<A, T, F> Table<A, T, F>
impl<A, T, F> Table<A, T, F>
pub fn new(
id: impl Into<String>,
data: Vec<T>,
label_per_row: Box<dyn Fn(&T) -> String>,
default_sort_by: &str,
filter: Filter<A, T, F>
) -> Table<A, T, F>
pub fn column(
&mut self,
name: &str,
render: Box<dyn Fn(&EventCtx<'_>, &A, &T) -> GeomBatch>,
col: Col<T>
)
pub fn replace_render(&self, ctx: &mut EventCtx<'_>, app: &A, panel: &mut Panel)
sourcepub fn get_filtered_data(&self, app: &A) -> Vec<&T>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
pub fn get_filtered_data(&self, app: &A) -> Vec<&T>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
Get all entries, filtered and sorted according to the current settings.
pub fn render(&self, ctx: &mut EventCtx<'_>, app: &A) -> Widget
pub fn clicked(&mut self, action: &str) -> bool
pub fn panel_changed(&mut self, panel: &Panel)
Auto Trait Implementations
impl<A, T, F> !RefUnwindSafe for Table<A, T, F>
impl<A, T, F> !Send for Table<A, T, F>
impl<A, T, F> !Sync for Table<A, T, F>
impl<A, T, F> Unpin for Table<A, T, F> where
F: Unpin,
T: Unpin,
impl<A, T, F> !UnwindSafe for Table<A, T, F>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self