Struct game::layer::parking::Occupancy [−][src]
pub struct Occupancy {
time: Time,
onstreet: bool,
garages: bool,
lots: bool,
private_bldgs: bool,
looking_for_parking: bool,
draw: ToggleZoomed,
panel: Panel,
}
Fields
time: Time
onstreet: bool
garages: bool
lots: bool
private_bldgs: bool
looking_for_parking: bool
draw: ToggleZoomed
panel: Panel
Implementations
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Occupancy
impl !UnwindSafe for Occupancy
Blanket Implementations
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