Struct game::ungap::trip::results::RouteDetails [−][src]
pub struct RouteDetails {
pub preferences: RoutingPreferences,
pub stats: RouteStats,
paths: Vec<(Path, Option<PolyLine>)>,
closest_path_segment: FindClosest<usize>,
hover_on_line_plot: Option<(Distance, Drawable)>,
hover_on_route_tooltip: Option<Text>,
draw_high_stress: Drawable,
draw_traffic_signals: Drawable,
draw_unprotected_turns: Drawable,
}
Fields
preferences: RoutingPreferences
stats: RouteStats
paths: Vec<(Path, Option<PolyLine>)>
closest_path_segment: FindClosest<usize>
hover_on_line_plot: Option<(Distance, Drawable)>
hover_on_route_tooltip: Option<Text>
draw_high_stress: Drawable
draw_traffic_signals: Drawable
draw_unprotected_turns: Drawable
Implementations
pub fn main_route(
ctx: &mut EventCtx<'_>,
app: &App,
waypoints: Vec<TripEndpoint>
) -> BuiltRoute
pub fn main_route(
ctx: &mut EventCtx<'_>,
app: &App,
waypoints: Vec<TripEndpoint>
) -> BuiltRoute
“main” is determined by app.session.routing_preferences
pub fn alt_route(
ctx: &mut EventCtx<'_>,
app: &App,
waypoints: Vec<TripEndpoint>,
main: &RouteDetails,
preferences: RoutingPreferences
) -> BuiltRoute
fn new_route(
ctx: &mut EventCtx<'_>,
app: &App,
waypoints: Vec<TripEndpoint>,
route_color: Color,
outline_color: Option<Color>,
preferences: RoutingPreferences
) -> BuiltRoute
Auto Trait Implementations
impl !RefUnwindSafe for RouteDetails
impl !Send for RouteDetails
impl !Sync for RouteDetails
impl Unpin for RouteDetails
impl UnwindSafe for RouteDetails
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
type Output = T
type Output = T
Should always be Self