[][src]Struct game::load::MapAlreadyLoaded

struct MapAlreadyLoaded {
    on_load: Option<Box<dyn FnOnce(&mut EventCtx<'_>, &mut App) -> Transition>>,
}

Fields

on_load: Option<Box<dyn FnOnce(&mut EventCtx<'_>, &mut App) -> Transition>>

Trait Implementations

impl State for MapAlreadyLoaded[src]

Auto Trait Implementations

impl !RefUnwindSafe for MapAlreadyLoaded

impl !Send for MapAlreadyLoaded

impl !Sync for MapAlreadyLoaded

impl Unpin for MapAlreadyLoaded

impl !UnwindSafe for MapAlreadyLoaded

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,