Struct widgetry::app_state::App[][src]

pub(crate) struct App<A: SharedAppState> {
    pub(crate) states: Vec<Box<dyn State<A>>>,
    pub(crate) shared_app_state: A,
}

Fields

states: Vec<Box<dyn State<A>>>

A stack of states

shared_app_state: A

Implementations

If true, then the top-most state on the stack needs to be “woken up” with a fake mouseover event.

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