Struct widgetry::mapspace::world::Object [−][src]
struct Object<ID: ObjectID> {
_id: ID,
quadtree_id: ItemId,
hitbox: Polygon,
zorder: usize,
draw_normal: ToggleZoomed,
draw_hover: Option<ToggleZoomed>,
tooltip: Option<Text>,
clickable: bool,
draggable: bool,
keybindings: Vec<(MultiKey, &'static str)>,
}
Fields
_id: ID
quadtree_id: ItemId
hitbox: Polygon
zorder: usize
draw_normal: ToggleZoomed
draw_hover: Option<ToggleZoomed>
tooltip: Option<Text>
clickable: bool
draggable: bool
keybindings: Vec<(MultiKey, &'static str)>
Auto Trait Implementations
impl<ID> RefUnwindSafe for Object<ID> where
ID: RefUnwindSafe,
impl<ID> UnwindSafe for Object<ID> where
ID: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more
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T: Any,
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T: Any,
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
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where ConcreteType
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. This is needed since Rust cannot
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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type Output = T
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