Struct game::sandbox::dashboards::trip_table::FinishedTrip
source · [−]struct FinishedTrip {
id: TripID,
mode: TripMode,
modified: bool,
start: TripEndpoint,
end: TripEndpoint,
departure: Time,
duration_after: Duration,
duration_before: Duration,
waiting: Duration,
percent_waiting: usize,
}
Fields
id: TripID
mode: TripMode
modified: bool
start: TripEndpoint
end: TripEndpoint
departure: Time
duration_after: Duration
duration_before: Duration
waiting: Duration
percent_waiting: usize
Auto Trait Implementations
impl RefUnwindSafe for FinishedTrip
impl Send for FinishedTrip
impl Sync for FinishedTrip
impl Unpin for FinishedTrip
impl UnwindSafe for FinishedTrip
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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