Struct map_gui::tools::ui::PromptInput[][src]

pub struct PromptInput<A: AppLike> {
    panel: Panel,
    cb: Option<Box<dyn FnOnce(String, &mut EventCtx<'_>, &mut A) -> Transition<A>>>,
}
Expand description

Prompt for arbitrary text input, then feed the answer to a callback.

Fields

panel: Panelcb: Option<Box<dyn FnOnce(String, &mut EventCtx<'_>, &mut A) -> Transition<A>>>

Implementations

Trait Implementations

Respond to a UI event, such as input or time passing.

Specifies what to draw before draw()

Draw

Before this state is popped or replaced, call this.

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