Struct sim::make::spawner::StartTripArgs[][src]

pub(crate) struct StartTripArgs {
    pub retry_if_no_room: bool,
    pub use_vehicle: Option<CarID>,
}
Expand description

We need to remember a few things from scenario instantiation that’re used for starting the trip.

Fields

retry_if_no_room: booluse_vehicle: Option<CarID>

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