[][src]Struct game::info::InfoPanel

pub struct InfoPanel {
    tab: Tab,
    time: Time,
    is_paused: bool,
    panel: Panel,
    unzoomed: Drawable,
    zoomed: Drawable,
    hyperlinks: HashMap<String, Tab>,
    warpers: HashMap<String, ID>,
    time_warpers: HashMap<String, (TripID, Time)>,
    cached_actions: Vec<Key>,
}

Fields

tab: Tabtime: Timeis_paused: boolpanel: Panelunzoomed: Drawablezoomed: Drawablehyperlinks: HashMap<String, Tab>warpers: HashMap<String, ID>time_warpers: HashMap<String, (TripID, Time)>cached_actions: Vec<Key>

Implementations

impl InfoPanel[src]

pub fn new(
    ctx: &mut EventCtx,
    app: &mut App,
    tab: Tab,
    ctx_actions: &mut dyn ContextualActions
) -> InfoPanel
[src]

pub fn event(
    &mut self,
    ctx: &mut EventCtx,
    app: &mut App,
    ctx_actions: &mut dyn ContextualActions
) -> (bool, Option<Transition>)
[src]

pub fn draw(&self, g: &mut GfxCtx, app: &App)[src]

pub fn active_keys(&self) -> &Vec<Key>[src]

pub fn active_id(&self, app: &App) -> Option<ID>[src]

Auto Trait Implementations

impl !RefUnwindSafe for InfoPanel

impl !Send for InfoPanel

impl !Sync for InfoPanel

impl Unpin for InfoPanel

impl !UnwindSafe for InfoPanel

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,