[−][src]Struct sim::mechanics::walking::WalkingSimState
Fields
peds: BTreeMap<PedestrianID, Pedestrian>
peds_per_traversable: MultiMap<Traversable, PedestrianID>
events: Vec<Event>
Implementations
impl WalkingSimState
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pub fn new() -> WalkingSimState
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pub fn spawn_ped(
&mut self,
now: Time,
params: CreatePedestrian,
map: &Map,
scheduler: &mut Scheduler
)
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&mut self,
now: Time,
params: CreatePedestrian,
map: &Map,
scheduler: &mut Scheduler
)
pub fn get_draw_ped(
&self,
id: PedestrianID,
now: Time,
map: &Map
) -> Option<DrawPedestrianInput>
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&self,
id: PedestrianID,
now: Time,
map: &Map
) -> Option<DrawPedestrianInput>
pub fn get_all_draw_peds(
&self,
now: Time,
map: &Map
) -> Vec<DrawPedestrianInput>
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&self,
now: Time,
map: &Map
) -> Vec<DrawPedestrianInput>
pub fn update_ped(
&mut self,
id: PedestrianID,
now: Time,
ctx: &mut Ctx,
trips: &mut TripManager,
transit: &mut TransitSimState
)
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&mut self,
id: PedestrianID,
now: Time,
ctx: &mut Ctx,
trips: &mut TripManager,
transit: &mut TransitSimState
)
pub fn ped_boarded_bus(&mut self, now: Time, id: PedestrianID)
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pub fn debug_ped(&self, id: PedestrianID)
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pub fn agent_properties(&self, id: PedestrianID, now: Time) -> AgentProperties
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pub fn trace_route(
&self,
now: Time,
id: PedestrianID,
map: &Map,
dist_ahead: Option<Distance>
) -> Option<PolyLine>
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&self,
now: Time,
id: PedestrianID,
map: &Map,
dist_ahead: Option<Distance>
) -> Option<PolyLine>
pub fn get_path(&self, id: PedestrianID) -> Option<&Path>
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pub fn get_unzoomed_agents(&self, now: Time, map: &Map) -> Vec<UnzoomedAgent>
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pub fn does_ped_exist(&self, id: PedestrianID) -> bool
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pub fn get_draw_peds_on(
&self,
now: Time,
on: Traversable,
map: &Map
) -> (Vec<DrawPedestrianInput>, Vec<DrawPedCrowdInput>)
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&self,
now: Time,
on: Traversable,
map: &Map
) -> (Vec<DrawPedestrianInput>, Vec<DrawPedCrowdInput>)
pub fn collect_events(&mut self) -> Vec<Event>
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Trait Implementations
impl Clone for WalkingSimState
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fn clone(&self) -> WalkingSimState
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fn clone_from(&mut self, source: &Self)
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impl<'de> Deserialize<'de> for WalkingSimState
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl Serialize for WalkingSimState
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Auto Trait Implementations
impl RefUnwindSafe for WalkingSimState
impl Send for WalkingSimState
impl Sync for WalkingSimState
impl Unpin for WalkingSimState
impl UnwindSafe for WalkingSimState
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> Downcast for T where
T: Any,
T: Any,
fn into_any(self: Box<T>) -> Box<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,