Struct osm_viewer::viewer::MinimapController [−][src]
struct MinimapController;
Trait Implementations
impl MinimapControls<SimpleApp<()>> for MinimapController
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impl MinimapControls<SimpleApp<()>> for MinimapController
[src]fn has_zorder(&self, _: &SimpleApp<()>) -> bool
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fn make_legend(&self, _: &mut EventCtx<'_>, _: &SimpleApp<()>) -> Widget
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pub fn has_layer(&self, &A) -> bool
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pub fn draw_extra(&self, &mut GfxCtx<'_>, &A)
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pub fn make_unzoomed_panel(&self, ctx: &mut EventCtx<'_>, &A) -> Panel
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pub fn make_zoomed_side_panel(&self, &mut EventCtx<'_>, &A) -> Widget
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pub fn panel_clicked(
&self,
&mut EventCtx<'_>,
&mut A,
&str
) -> Option<Transition<A>>
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&self,
&mut EventCtx<'_>,
&mut A,
&str
) -> Option<Transition<A>>
pub fn panel_changed(&self, &mut EventCtx<'_>, &mut A, &Panel)
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Auto Trait Implementations
impl RefUnwindSafe for MinimapController
impl Send for MinimapController
impl Sync for MinimapController
impl Unpin for MinimapController
impl UnwindSafe for MinimapController
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,