pub enum WorldOutcome<ID: ObjectID> {
    ClickedFreeSpace(Pt2D),
    Dragging {
        obj: ID,
        dx: f64,
        dy: f64,
        cursor: Pt2D,
    },
    Keypress(&'static str, ID),
    ClickedObject(ID),
    HoverChanged(Option<ID>, Option<ID>),
    Nothing,
}
Expand description

The result of a World handling an event

Variants

ClickedFreeSpace(Pt2D)

A left click occurred while not hovering on any object

Dragging

Fields

obj: ID
dx: f64
dy: f64
cursor: Pt2D

An object is being dragged. The given offsets are relative to the previous dragging event. The current position of the cursor is included. If you’re dragging a large object, applying the offset will likely feel more natural than centering on the cursor.

Keypress(&'static str, ID)

While hovering on an object with a defined hotkey, that key was pressed.

ClickedObject(ID)

A hoverable object was clicked

HoverChanged(Option<ID>, Option<ID>)

The object being hovered on changed from (something before, to something after). Note this transition may also occur outside of event – such as during delete or initialize_hover.

TODO Bug in the map_editor: If you delete one object, then the caller does initialize_hover and we immediately wind up on another road beneath, we don’t detect this and start showing road points.

Nothing

Nothing interesting happened

Implementations

If the outcome references some ID, transform it to another type. This is useful when some component owns a World that contains a few different types of objects, some of which are managed by another component that only cares about its IDs.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Returns the argument unchanged.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.