Struct game::ungap::trip::results::RouteDetails [−][src]
pub struct RouteDetails {
pub preferences: RoutingPreferences,
pub stats: RouteStats,
paths: Vec<(Path, Option<PolyLine>)>,
closest_path_segment: FindClosest<usize>,
hover_on_line_plot: Option<(Distance, Drawable)>,
hover_on_route_tooltip: Option<Text>,
draw_high_stress: Drawable,
draw_traffic_signals: Drawable,
draw_unprotected_turns: Drawable,
}
Fields
preferences: RoutingPreferences
stats: RouteStats
paths: Vec<(Path, Option<PolyLine>)>
closest_path_segment: FindClosest<usize>
hover_on_line_plot: Option<(Distance, Drawable)>
hover_on_route_tooltip: Option<Text>
draw_high_stress: Drawable
draw_traffic_signals: Drawable
draw_unprotected_turns: Drawable
Implementations
pub fn main_route(
ctx: &mut EventCtx<'_>,
app: &App,
waypoints: Vec<TripEndpoint>
) -> BuiltRoute
pub fn main_route(
ctx: &mut EventCtx<'_>,
app: &App,
waypoints: Vec<TripEndpoint>
) -> BuiltRoute
“main” is determined by app.session.routing_preferences
pub fn alt_route(
ctx: &mut EventCtx<'_>,
app: &App,
waypoints: Vec<TripEndpoint>,
main: &RouteDetails,
preferences: RoutingPreferences
) -> BuiltRoute
fn new_route(
ctx: &mut EventCtx<'_>,
app: &App,
waypoints: Vec<TripEndpoint>,
route_color: Color,
outline_color: Option<Color>,
preferences: RoutingPreferences
) -> BuiltRoute
Auto Trait Implementations
impl RefUnwindSafe for RouteDetails
impl !Send for RouteDetails
impl !Sync for RouteDetails
impl Unpin for RouteDetails
impl UnwindSafe for RouteDetails
Blanket Implementations
Mutably borrows from an owned value. Read more
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