pub struct App {
    pub model: Model,
}

Fields

model: Model

Trait Implementations

When DrawBaselayer::DefaultDraw is called, run this.

Will be called if State::event or State::draw panics.

Called before a normal exit, like window close

Before State::event is called, call this.

If widgetry determines the video card is low on memory, this may be called. The application should make its best effort to delete any unused Drawables. Read more

Called when something on the panel has been clicked. Since the action is just a string, the fallback case can just use unreachable!(). Read more

If a panel on_click event didn’t occur and panel_changed didn’t return transition, then call this to handle all other events. Read more

Called when something on the panel has been clicked.

Called when something on the panel has changed. If a transition is returned, stop handling the event and immediately apply the transition. Read more

Called when the mouse has moved.

Respond to a UI event, such as input or time passing.

Draw

Specifies what to draw before draw()

Before this state is popped or replaced, call this.

Respond to Transition::Recreate by assuming state in the app has changed, but preserving the State-specific state appropriately. Read more

Respond to a UI event, such as input or time passing.

Draw

Specifies what to draw before draw()

Before this state is popped or replaced, call this.

Respond to Transition::Recreate by assuming state in the app has changed, but preserving the State-specific state appropriately. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Returns the argument unchanged.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.