Struct game::ungap::bike_network::PAINTED_BIKE_LANE [−][src]
pub struct PAINTED_BIKE_LANE {
__private_field: (),
}
Fields
__private_field: ()
Methods from Deref<Target = Color>
pub const CLEAR: Color
pub const BLACK: Color
pub const WHITE: Color
pub const RED: Color
pub const GREEN: Color
pub const BLUE: Color
pub const CYAN: Color
pub const YELLOW: Color
pub const PURPLE: Color
pub const PINK: Color
pub const ORANGE: Color
pub fn multiply_alpha(&self, factor: f32) -> Color
pub fn multiply_alpha(&self, factor: f32) -> Color
Multiply the color’s current alpha by the factor
, returning a new color.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for PAINTED_BIKE_LANE
impl Send for PAINTED_BIKE_LANE
impl Sync for PAINTED_BIKE_LANE
impl Unpin for PAINTED_BIKE_LANE
impl UnwindSafe for PAINTED_BIKE_LANE
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
Instruments this type with the provided Span
, returning an
Instrumented
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type Output = T
type Output = T
Should always be Self