1.
Overview
2.
Instructions
2.1.
Developer guide
2.2.
How to map on-street parking
2.3.
Importing a new city
2.4.
Misc developer tricks
3.
How it works
4.
Map model
4.1.
Importing
4.1.1.
convert_osm
4.1.2.
Road/intersection geometry
4.1.3.
The rest
4.2.
Live edits
4.3.
Misc
5.
Traffic simulation
5.1.
Discrete event simulation
5.2.
Travel demand
5.3.
Gridlock
6.
Case studies
6.1.
Lake Washington Blvd Stay Healthy Street
6.2.
West Seattle mitigations
7.
API
8.
Project
8.1.
Roadmap
8.2.
Motivations
8.3.
History
8.3.1.
Backstory
8.3.2.
Year 1
8.3.3.
Year 2
8.3.4.
Year 3
8.4.
Full CHANGELOG
8.5.
References
Light (default)
Rust
Coal
Navy
Ayu
A/B Street
A/B Street
All documentation lives here. Some chapters are only intended for a technical audience.