[][src]Struct map_editor::model::Model

pub struct Model {
    pub map: RawMap,
    showing_pts: Option<OriginalRoad>,
    pub world: World<ID>,
    include_bldgs: bool,
    pub intersection_geom: bool,
}

Fields

map: RawMapshowing_pts: Option<OriginalRoad>world: World<ID>include_bldgs: boolintersection_geom: bool

Implementations

impl Model[src]

pub fn blank() -> Model[src]

pub fn import(
    path: String,
    include_bldgs: bool,
    intersection_geom: bool,
    ctx: &EventCtx<'_>
) -> Model
[src]

impl Model[src]

pub fn export_to_osm(&mut self)[src]

pub fn set_boundary(
    &mut self,
    ctx: &EventCtx<'_>,
    top_left: Pt2D,
    bottom_right: Pt2D
)
[src]

fn compute_bounds(&self) -> Bounds[src]

impl Model[src]

fn intersection_added(&mut self, id: NodeID, ctx: &EventCtx<'_>)[src]

pub fn create_i(&mut self, point: Pt2D, ctx: &EventCtx<'_>)[src]

pub fn move_i(&mut self, id: NodeID, point: Pt2D, ctx: &EventCtx<'_>)[src]

pub fn delete_i(&mut self, id: NodeID)[src]

pub fn toggle_i(&mut self, ctx: &EventCtx<'_>, id: NodeID)[src]

impl Model[src]

pub fn road_added(&mut self, id: OriginalRoad, ctx: &EventCtx<'_>)[src]

pub fn road_deleted(&mut self, id: OriginalRoad)[src]

pub fn create_r(&mut self, i1: NodeID, i2: NodeID, ctx: &EventCtx<'_>)[src]

pub fn delete_r(&mut self, id: OriginalRoad)[src]

fn road_object(&self, id: OriginalRoad) -> Object<ID>[src]

pub fn show_r_points(&mut self, id: OriginalRoad, ctx: &EventCtx<'_>)[src]

pub fn stop_showing_pts(&mut self, id: OriginalRoad)[src]

pub fn move_r_pt(
    &mut self,
    id: OriginalRoad,
    idx: usize,
    point: Pt2D,
    ctx: &EventCtx<'_>
)
[src]

pub fn delete_r_pt(&mut self, id: OriginalRoad, idx: usize, ctx: &EventCtx<'_>)[src]

pub fn insert_r_pt(
    &mut self,
    id: OriginalRoad,
    pt: Pt2D,
    ctx: &EventCtx<'_>
) -> Option<ID>
[src]

pub fn clear_r_pts(&mut self, id: OriginalRoad, ctx: &EventCtx<'_>)[src]

pub fn merge_r(&mut self, id: OriginalRoad, ctx: &EventCtx<'_>)[src]

impl Model[src]

fn bldg_added(&mut self, id: OsmID, ctx: &EventCtx<'_>)[src]

pub fn create_b(&mut self, center: Pt2D, ctx: &EventCtx<'_>) -> ID[src]

pub fn move_b(&mut self, id: OsmID, new_center: Pt2D, ctx: &EventCtx<'_>)[src]

pub fn delete_b(&mut self, id: OsmID)[src]

Auto Trait Implementations

impl !RefUnwindSafe for Model[src]

impl !Send for Model[src]

impl !Sync for Model[src]

impl Unpin for Model[src]

impl UnwindSafe for Model[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,