[][src]Struct game::devtools::story::Lasso

struct Lasso {
    pl: PolyLine,
}

Fields

pl: PolyLine

Implementations

impl Lasso[src]

fn new(pt: Pt2D) -> Lasso[src]

fn event(&mut self, ctx: &mut EventCtx<'_>) -> Option<Ring>[src]

fn draw(&self, g: &mut GfxCtx<'_>)[src]

Auto Trait Implementations

impl RefUnwindSafe for Lasso[src]

impl Send for Lasso[src]

impl Sync for Lasso[src]

impl Unpin for Lasso[src]

impl UnwindSafe for Lasso[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,