Struct sim::make::external::ExternalPerson [−][src]
pub struct ExternalPerson { pub trips: Vec<ExternalTrip>, }
Fields
trips: Vec<ExternalTrip>
Implementations
pub fn import(
map: &Map,
input: Vec<ExternalPerson>,
skip_problems: bool
) -> Result<Vec<PersonSpec>>
pub fn import(
map: &Map,
input: Vec<ExternalPerson>,
skip_problems: bool
) -> Result<Vec<PersonSpec>>
Import external scenario data. The main difference between ExternalPerson
and
PersonSpec
is a way to specify endpoints by a LonLat
. This is snapped to the nearest
building. If the point is outside of the map boundary, it’s snapped to the nearest border
(by Euclidean distance – the network outside the given map isn’t known). Failure happens
if a point is within the map, but not close enough to any buildings. If skip_problems
is
true, then those failures are logged; otherwise this panics at the first problem.
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for ExternalPerson
impl Send for ExternalPerson
impl Sync for ExternalPerson
impl Unpin for ExternalPerson
impl UnwindSafe for ExternalPerson
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
type Output = T
type Output = T
Should always be Self