[][src]Struct game::sandbox::uber_turns::UberTurnPicker

pub struct UberTurnPicker {
    members: BTreeSet<IntersectionID>,
    panel: Panel,
}

Fields

members: BTreeSet<IntersectionID>panel: Panel

Implementations

impl UberTurnPicker[src]

pub fn new(ctx: &mut EventCtx, app: &App, i: IntersectionID) -> Box<dyn State>[src]

Trait Implementations

impl State for UberTurnPicker[src]

Auto Trait Implementations

impl !RefUnwindSafe for UberTurnPicker

impl !Send for UberTurnPicker

impl !Sync for UberTurnPicker

impl Unpin for UberTurnPicker

impl !UnwindSafe for UberTurnPicker

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,